Optimizing UX: The Art of Adaptive Loading in Web Performance

Optimizing UX: The Art of Adaptive Loading in Web Performance

Introduction

In today's time, becoming a web developer is not that easy as more and more challenges come hand in hand. You can't build one solution that will work for all the users. Today, we are going to discuss one such topic called Adaptive Loading.

In today's era, there are a lot of devices which render the webpage. They have different internet speeds, different processing power and whatnot. Our goal is always to provide the best experience to the user. We can use a package to serve different contents based on their device.

Optimizing UX: react-adaptive-hooks

The package name is react-adaptive-hooks, developed by Google Chrome Labs. The main objective of this package is to make it easier to target low-end devices while progressively adding high-end-only features on top.

We can do a lot of things with this package. Some of them are checking the network status, checking save data preferences, checking CPU Cores and whatnot. Using the hooks and utilities can help you give users a great experience best suited to their device and network constraints.

Installation

You can install the package using npm and yarn. For npm users, execute the following command in the terminal

npm install react-adaptive-hooks

For yarn users, execute the following command in the terminal

yarn add react-adaptive-hooks

Network

There are a lot of use cases when we want to render different content based on the network connection type. For example, we can load a high-resolution image if the network connection is 4g, but for slow-2g, we want to load a low-resolution image. To check the network status, we can use the useNetworkStatus() hook. We can also provide a fallback value if the user's device doesn't support the NewworkInformation API to get the data.

import React from 'react';

import { useNetworkStatus } from 'react-adaptive-hooks/network';

const MyComponent = () => {
  // used when unable to fetch the current network status
  const initialEffectiveConnectionType = '3g'; 
  const { effectiveConnectionType } = useNetworkStatus(initialEffectiveConnectionType);

  let media;
  switch(effectiveConnectionType) {
    case 'slow-2g':
      media = <img src='...' alt='low resolution' />;
      break;
    case '2g':
      media = <img src='...' alt='medium resolution' />;
      break;
    case '3g':
      media = <img src='...' alt='high resolution' />;
      break;
    case '4g':
      media = <video muted controls>...</video>;
      break;
    default:
      media = <video muted controls>...</video>;
      break;
  }

  return <div>{media}</div>;
};

Save Data

There are situations when user opt in for save data preferences. We can render different content based on user's save data preferences. To check save data preferences, we can use the useSaveData() hook. Also, here we can pass a fallback value if NetworkInformationAPI is unable to fetch the browser's data.

import React from 'react';

import { useSaveData } from 'react-adaptive-hooks/save-data';

const MyComponent = () => {
  // used when unable to fetch save data preference
  const initialSaveData = false;
  const { saveData } = useSaveData();
  return (
    <div>
      { saveData ? <img src='...' /> : <video muted controls>...</video> }
    </div>
  );
};

Media Capabilities

This hook is useful for browser support use cases. For example, Safari does not support WebM so we want to fallback to MP4 but if Safari at some point does support WebM it will automatically load WebM videos.

import React from 'react';

import { useMediaCapabilitiesDecodingInfo } from 'react-adaptive-hooks/media-capabilities';

const webmMediaDecodingConfig = {
  type: 'file', // 'record', 'transmission', or 'media-source'
  video: {
    contentType: 'video/webm;codecs=vp8', // valid content type
    width: 800, // width of the video
    height: 600, // height of the video
    bitrate: 10000, // number of bits used to encode 1s of video
    framerate: 30 // number of frames making up that 1s.
  }
};

const initialMediaCapabilitiesInfo = { powerEfficient: true };

const MyComponent = ({ videoSources }) => {
  const { mediaCapabilitiesInfo } = useMediaCapabilitiesDecodingInfo(webmMediaDecodingConfig, initialMediaCapabilitiesInfo);

  return (
    <div>
      <video src={mediaCapabilitiesInfo.supported ? videoSources.webm : videoSources.mp4} controls>...</video>
    </div>
  );
};

CPU Cores / Hardware Concurrency

We can also load the content based on the logical CPU processor cores on user device. So for devices with lower CPU cores, we can avoid loading heavy contents.

import React from 'react';

import { useHardwareConcurrency } from 'react-adaptive-hooks/hardware-concurrency';

const MyComponent = () => {
  const { numberOfLogicalProcessors } = useHardwareConcurrency();
  return (
    <div>
      { numberOfLogicalProcessors <= 4 ? <img src='...' /> : <video muted controls>...</video> }
    </div>
  );
};

Memory

To render content based on memory we use the useMemoryStatus() hook. This hook returns an object to us which contains a deviceMemory key. deviceMemory values can be the approximate amount of device memory in gigabytes. This hook accepts an optional initialMemoryStatus object argument, which can be used to provide a deviceMemory state value when the user's browser does not support the relevant DeviceMemoryAPI. Passing an initial value can also prove useful for server-side rendering, where the developer can pass a server Device-Memory Client Hint to detect the memory capacity of the user's device.

import React from 'react';

import { useMemoryStatus } from 'react-adaptive-hooks/memory';

const MyComponent = () => {
  // used when DeviceMemoryAPI is unable to fetch the memory data
  const initialMemoryStatus = { deviceMemory: 4 };
  const { deviceMemory } = useMemoryStatus(initialMemoryStatus);
  return (
    <div>
      { deviceMemory < 4 ? <img src='...' /> : <video muted controls>...</video> }
    </div>
  );
};

Adaptive Code-loading & Code-splitting

Code Loading:

We can also load a separate component also based on the network status. We can deliver a light, interactive core experience to users and progressively add high-end-only features on top, if a user's hardware can handle it. Below is an example using the Network Status hook:

import React, { Suspense, lazy } from 'react';

import { useNetworkStatus } from 'react-adaptive-hooks/network';

const Full = lazy(() => import(/* webpackChunkName: "full" */ './Full.js'));
const Light = lazy(() => import(/* webpackChunkName: "light" */ './Light.js'));

const MyComponent = () => {
  const { effectiveConnectionType } = useNetworkStatus();
  return (
    <div>
      <Suspense fallback={<div>Loading...</div>}>
        { effectiveConnectionType === '4g' ? <Full /> : <Light /> }
      </Suspense>
    </div>
  );
};

export default MyComponent;

Light.js:

import React from 'react';

const Light = ({ imageUrl, ...rest }) => (
  <img src={imageUrl} {...rest} />
);

export default Light;

Full.js:

import React from 'react';
import Magnifier from 'react-magnifier';

const Full = ({ imageUrl, ...rest }) => (
  <Magnifier src={imageUrl} {...rest} />
);

export default Full;

Code-splitting:

We can extend React.lazy() by incorporating a check for a device or network signal. Below is an example of network-aware code-splitting. This allows us to conditionally load a light core experience or full-fat experience depending on the user's effective connection speed (via navigator.connection.effectiveType API).

import React, { Suspense } from 'react';

const Component = React.lazy(() => {
  const effectiveType = navigator.connection ? navigator.connection.effectiveType : null

  let module;
  switch (effectiveType) {
    case '3g':
      module = import(/* webpackChunkName: "light" */ './Light.js');
      break;
    case '4g':
      module = import(/* webpackChunkName: "full" */ './Full.js');
      break;
    default:
      module = import(/* webpackChunkName: "full" */ './Full.js');
      break;
  }

  return module;
});

const App = () => {
  return (
    <div className='App'>
      <Suspense fallback={<div>Loading...</div>}>
        <Component />
      </Suspense>
    </div>
  );
};

export default App;

Conclusion

Adaptive Loading is one of the amazing techniques that we can use to built a better web experience for everyone. But, this API is still not supported for some of the browsers yet. For chromium based browsers like Chrome, Edge it is supported. So, always provide the fallback values so that it will prevent your code from getting errors. Thanks for reading the blog. If you like this blog and want to learn more Software Engineering topics, you can follow me on hashnode.